We've decided to launch the game in a sort-of open-beta format so we can continue improving it and adding features as we get more and more feedback. We have a lot of big updates and features planned in the future and we fully expect Protonaut to become an even better product as time goes on.
I have to give a big heaping helping thankyou to our Alphanauts, the earliest testers of our game and invaluable sources of feedback. Also big thanks to Greg Wohlwend, without whom I probably would have cancelled the project a month in.
I'd love to go on a big rambly launch wrap-up post, but this is just the beginning! (and it's also beerfest weekend here in Victoria, BC).
Don't melt my servers while I'm away at GDC! :D
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