Saturday, April 11, 2009

Space Squid Sauce

Right! Turns out I had to destroy the child sprites when I recreated the object instances of the Hud. Problemo solved-o!

And that of course opened the door to finally seeing the goal object in the game. That's right, you can now officially win!

When I have actual levels in place, I'll start out with something easier, but for now you've got a fairly difficult challenge. You have to get 5000 style points before you can enter the goal area. And once you do... What's stopping you from getting a higher score?

I'm really happy that such a big, simple gameplay change was added for the nice round number, Build 20. Enjoy!

And as usual.. let me know what you think. :)

2 comments:

  1. Well I thought I'd won -- I had enough style points for the goal to change color. I went there and nothing happened. Did I not get all the way in there enough to win?

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  2. The goal trigger for Build 20 was the uppermost Mantle segment of your squid. I changed it to the head (the circular ball all the legs come out of) for Build 21 though... And Build 21 has been thoroughly tested and does trigger properly :)

    The only time it might not trigger is if you move through the goal area so quickly the physics engine skips you over it... Darn tunneling.

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