Sunday, April 5, 2009

Woops, Sorry Squiddie

In my latest build, I attempted to create a fully articulated squid that is affected by the world physics.

I knew when I set out that I wasn't quite sure of the spatial dimensions of my screen, and I was pretty confident it would be pretty messed up. And boy was I off.

I did my first compile after linking my squid all together, and as you can see, it resembles nothing like a squid. It appears to have half of its body outside of the visible area, and everything is spaced light years apart.

Looks like calamari for dinner tonight. Sorry, squiddie :(

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